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Recovering quasi-real occlusion-free textures for facade models by exploiting fusion of image and laser street data and image inpainting

机译:通过融合图像和激光街道数据以及图像修复功能,为立面模型恢复准真实的无遮挡纹理

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摘要

In this paper we present relevant results for the texturing of 3D urban facade models by exploiting the fusion of terrestrial multi-source data acquired by a Mobile Mapping System (MMS) and image inpainting. Current 3D urban facade models are often textured by using images that contain parts of urban objects that belong to the street. These urban objects represent in this case occlusions since they are located between the acquisition system and the facades. We show the potential use of georeferenced images and 3D point clouds that are acquired at street level by the MMS in generating occlusion-free facade textures. We describe a methodology for reconstructing quasi-real textures of facades that are highly occluded by wide frontal objects.
机译:在本文中,我们通过利用移动制图系统(MMS)获取的地面多源数据与图像修复的融合,为3D城市立面模型的纹理化提供了相关的结果。当前的3D城市立面模型通常通过使用包含属于街道的部分城市对象的图像进行纹理化。在这种情况下,这些城市物体代表遮挡,因为它们位于采集系统和立面之间。我们展示了MMS在生成无遮挡立面纹理时在街道级别获取的地理参考图像和3D点云的潜在用途。我们描述了一种用于重建被大量额叶物体高度遮挡的外墙的准真实纹理的方法。

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